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Friday, August 26, 2011

Network diagram for business initial setup

A network diagram is a type of network. A network in general is an interconnected group or system, or a fabric or structure of fibrous elements attached to each other at regular intervals, or formally: a graph.
A network diagram is a special kind of cluster diagram, which even more general represents any cluster or small group or bunch of something, structured or not. Both the flow diagram and the tree diagram can be seen as a specific type of network diagram.

Types of network diagrams

There are different types network diagrams:
  • Artificial neural network or "neural network" (NN), is a mathematical model or computational model based on biological neural networks. It consists of an interconnected group of artificial neurons and processes information using a connectionist approach to computation.
  • Computer network diagram is a schematic depicting the nodes and connections amongst nodes in a computer network or, more generally, any telecommunications network.
  • In project management according to Baker et al. (2003), a "network diagram is the logical representation of activities, that defines the sequence or the work of a project. It shows the path of a project, lists starting and completion dates, and names the responsibilities for each task. At a glance it explains how the work of the project goes together... A network for a simple project might consist one or two pages, and on a larger project several network diagrams may exist" . Specific diagrams here are
    • Project network: a general flow chart depicting the sequence in which a project's terminal elements are to be completed by showing terminal elements and their dependencies.
    • PERT network
  • Neural network diagram: is a network or circuit of biological neurons or artificial neural networks, which are composed of artificial neurons or nodes.
  • A semantic network is a network or circuit of biological neurons. The modern usage of the term often refers to artificial neural networks, which are composed of artificial neurons or nodes.
  • A sociogram is a graphic representation of social links that a person has. It is a sociometric chart that plots the structure of interpersonal relations in a group situation.

Gallery

Network topologies


Diagram of different network topologies.
In computer science the elements of a network are arranged in certain basic shapes (see figure):
  • Full Mesh: Every node is connected to every other node. Most redundant and expensive.
  • Partial Mesh Is similar to a full mesh, but some nodes still have to go through others to get to its final destination. Offers some redundancy and not as expensive as full mesh.
  • Star: The star network consists of one central element, switch, hub or computer, which acts as a conduit to coordinate activity or transmit messages. Good redundancy and fairly cheap (most common).
  • Ring: The ring network connects each node to exactly two other nodes, forming a circular pathway for activity or signals - a ring. The interaction or data travels from node to node, with each node handling every packet. Typically used by small businesses in a P2P design.
  • Bus: In this network architecture a set of clients are connected via a shared communications line, called a bus network. Least redundancy and cost (single point of failure).
  • Hybrid:Two or more topologies combined for example multiple stars connecting to a fiber backbone (the backbone being a bus topologies), or a ring and a star.
  • Tree: This consists of tree-configured nodes connected to switches/concentrators, each connected to a linear bus backbone. Each hub rebroadcasts all transmissions received from any peripheral node to all peripheral nodes on the network, sometimes including the originating node. All peripheral nodes may thus communicate with all others by transmitting to, and receiving from, the central node only.

Source: http://en.wikipedia.org/wiki/Network_diagram

    Control Systems guidelines for Business

    When designing or analyzing a system, often it is useful to model the system graphically. Block Diagrams are a useful and simple method for analyzing a system graphically.


    The control model uses the transformation process in the context of a technology system
    Slide1.jpg
    The inputs consist of primary (raw materials) and secondary (energy, manufacturing plant, workforce). There are also primary and secondary output representing the main product and bi-products (worn out staff, spent resources etc) {Source1}



    Systems in Series

    When two or more systems are in series, they can be combined into a single representative system, with a transfer function that is the product of the individual systems.
    Time Series Block.svg
    If we have two systems, f(t) and g(t), we can put them in series with one another so that the output of system f(t) is the input to system g(t). Now, we can analyze them depending on whether we are using our classical or modern methods.
    If we define the output of the first system as h(t), we can define h(t) as:
    h(t) = x(t) * f(t)
    Now, we can define the system output y(t) in terms of h(t) as:
    y(t) = h(t) * g(t)
    We can expand h(t):
    y(t) = [x(t) * f(t)] * g(t)
    But, since convolution is associative, we can re-write this as:
    y(t) = x(t) * [f(t) * g(t)]
    Our system can be simplified therefore as such:
    Time Convolution Block.svg

    Series Transfer Functions

    If two or more systems are in series with one another, the total transfer function of the series is the product of all the individual system transfer functions.
    S-Domain Series Block.svg
    In the time domain we know that:
    y(t) = x(t) * [f(t) * g(t)]
    But, in the frequency domain we know that convolution becomes multiplication, so we can re-write this as:
    Y(s) = X(s)[F(s)G(s)]
    We can represent our system in the frequency domain as:
    S-Domain Multiplication Block.svg

    Series State Space

    If we have two systems in series (say system F and system G), where the output of F is the input to system G, we can write out the state-space equations for each individual system.
    System 1:
    xF' = AFxF + BFu
    yF = CFxF + DFu
    System 2:
    xG' = AGxG + BGyF
    yG = CGxG + DGyF
    And we can write substitute these equations together form the complete response of system H, that has input u, and output yG:


    [Series state equation]
    \begin{bmatrix}x_G' \\ x_F'\end{bmatrix} 
     = \begin{bmatrix}A_G & B_GC_F \\ 0 & A_F\end{bmatrix} 
       \begin{bmatrix}x_G \\ x_F\end{bmatrix} +
       \begin{bmatrix}B_GD_F \\ B_F\end{bmatrix}u


    [Series output equation]
    \begin{bmatrix}y_G \\ y_F\end{bmatrix} 
     = \begin{bmatrix}C_G & D_GC_F \\ 0 & C_F\end{bmatrix} 
       \begin{bmatrix}x_G \\ x_F\end{bmatrix} +
       \begin{bmatrix}D_GD_F \\ D_F\end{bmatrix}u

    Systems in Parallel

    S-Domain Parallel Block.svg
    Blocks may not be placed in parallel without the use of an adder. Blocks connected by an adder as shown above have a total transfer function of:
    Y(s) = X(s)[F(s) + G(s)]
    Since the Laplace transform is linear, we can easily transfer this to the time domain by converting the multiplication to convolution:
    y(t) = x(t) * [f(t) + g(t)]
    S-Domain Addition Block.svg

    State Space Model

    The state-space equations, with non-zero A, B, C, and D matrices conceptually model the following system:
    Typical State Space Model (General).svg
    In this image, the strange-looking block in the center is either an integrator or an ideal delay, and can be represented in the transfer domain as:
    \frac{1}{s} or \frac{1}{z}
    Depending on the time characteristics of the system. If we only consider continuous-time systems, we can replace the funny block in the center with an integrator:
    Typical State Space Model (CT).svg

    In the Laplace Domain

    The state space model of the above system, if A, B, C, and D are transfer functions A(s), B(s), C(s) and D(s) of the individual subsystems, and if U(s) and Y(s) represent a single input and output, can be written as follows:
    \frac{Y(s)}{U(s)} = B(s)\left(\frac{1}{s - 
A(s)}\right)C(s) + D(s)
    We will explain how we got this result, and how we deal with feedforward and feedback loop structures in the next chapter.

    Adders and Multipliers

    Some systems may have dedicated summation or multiplication devices, that automatically add or multiply the transfer functions of multiple systems together

    Simplifying Block Diagrams

    Block diagrams can be systematically simplified.
    Transformation Equation Block Diagram Equivalent Block Diagram
    1 Cascaded Blocks Y=\left(P_1 P_2 \right) X Cascaded Blocks.svg Cascaded Blocks Equivalent.svg
    2 Combining Blocks in Parallel Y=P_1 X \pm P_2 X Parallel Blocks.svg Parallel Blocks Equivalent 1.svg
    3 Removing a Block from a Forward Loop Y=P_1 X \pm P_2 X Parallel Blocks Equivalent 2.svg
    4 Eliminating a Feedback Loop Y=P_1 \left( X \mp P_2 Y \right) Feedback Loop.svg Feedback Loop Equivalent 1.svg
    5 Removing a Block from a Feedback Loop Y=P_1 \left( X \mp P_2 Y \right) Feedback Loop Equivalent 2.svg
    6 Rearranging Summing Junctions Z=W \pm X \pm Y Rearranging Summing Junctions 1.svg Rearranging Summing Junctions 2.svg
    Rearranging Summing Junctions 3.svg
    7 Moving a Summing Juction in front of a Block Z = P X \pm Y Moving Summing Junction in front of Block 
1.svg Moving Summing Junction in front of Block 
2.svg
    8 Moving a Summing Juction beyond a Block Z = P \left( X \pm Y \right) Moving Summing Junction beyond Block 1.svg Moving Summing Junction beyond Block 2.svg
    9 Moving a Takeoff Point in front of a Block Y= PX\, Moving Takeoff Point in front of Block 1.svg Moving Takeoff Point in front of Block 2.svg
    10 Moving a Takeoff Point beyond a Block Y=PX\, Moving Takeoff Point beyond Block 1.svg Moving Takeoff Point beyond Block 2.svg
    11 Moving a Takeoff Point in front of a Summing Junction Z=W \pm X Moving Takeoff Point ahead of a Summing 
Junction 1.svg Moving Takeoff Point ahead of a Summing 
Junction 2.svg
    12 Moving a Takeoff Point beyond a Summing Junction Z=X \pm Y Moving Takeoff Point beyond a Summing Junction 
1.svg Moving Takeoff Point beyond a Summing Junction 
2.svg
    {Source2}

    {Source1: http://www.mbanotes.org/node/9 } 
    {Source2: http://en.wikibooks.org/wiki/Control_Systems/Block_Diagrams }